bopssmooth.blogg.se

Just cause 2 pc more ammo
Just cause 2 pc more ammo












just cause 2 pc more ammo
  1. Just cause 2 pc more ammo upgrade#
  2. Just cause 2 pc more ammo mods#

Military bases are cleared through a constant stream of powerful propulsion. Avalanche has never quite perfected the balance of the Just Cause series, and so I’ve always found it better to forego the difficulty for pure, unrestrained action. It’s even better when combined with the community’s BOLOPatch trainer-a tool offering invincibility, and infinite ammo and unbreakable tethers. Even if your enemy only exists for a few extra seconds, those lengthened interactions feel more dynamic, surprising and enjoyable. By shifting the kill to the moment of impact, you’re no longer instantly removing the threat. It’s a weapon in form and function, but one that doesn’t do direct damage. A vehicle can be flung into a group of soldiers, possibly exploding, but maybe not. A soldier is sent flying backwards, but the impact won’t necessarily kill him. That’s also the genius of the air propulsion gun. The problem has been flipped into a solution, thus forcing the enemy to respond. That’s why the more interesting option is to grapple up and hijack it. An enemy helicopter is an interesting problem to tackle, but shooting it down simply takes it out of the equation. The problem with guns and explosions is they remove things from play. It provides the best physics-based mayhem since Half-Life 2’s Gravity Gun. Much of them are pure filler, but one small addition-available as part of the preposterously named Black Market Boom Pack-changed how I interacted with that world. Rather than large content packs, all of the game’s optional extras are small, seemingly insignificant microtransactions. It feels strange to praise Just Cause 2’s DLC, because much of it isn’t noteworthy.

Just cause 2 pc more ammo mods#

Two things expand that sandbox in delightful ways: mods and DLC.

just cause 2 pc more ammo

Its structure is more suited to improvisational violence, but you have only a limited set of options with which to create it. You have a single, weak tether, and a finite amount of regular, non-rocket-powered C4. The tools that do exist are even more basic and restrictive. Much like its sequel, Just Cause 2 is surprisingly short on ways to push against the outer limits of creativity. All you need to do is look at its predecessor. Putting a stream of bullets into endless waves of people wasn’t fun to watch in Rambo IV, and it isn’t much fun to do here.įortunately, I don’t think JC3 is beyond saving. In the context of an absurd action sandbox, the game’s many assault rifles feel painfully dull. Elsewhere, though, it’s all pretty standard.

Just cause 2 pc more ammo upgrade#

There’s the opportunity to upgrade your infinite C4 into a rocket-powered physics toy, which is an idea of unparalleled genius. There are the tethers, which are ridiculous. There’s the wingsuit, which is brilliant.














Just cause 2 pc more ammo